Tag Archives: Elle Crescendo. SL Building SL Architecture

New stuffs are coming


Happy New Year to everyone, I hope you’ve had a wonderful holiday or maybe, like me, you’re still on holiday ;).

I really haven’t been around SL much since I moved out to the country, I’ve been super busy with life and then I was lucky enough to have my Son, Grandson and Daughter In-Law stay with me for 2 weeks.  Now the house is quiet and I realised with horror I had a hunt item to make for the 15th of Jan.

I love mesh I really do, but I have a love hate affair with it, it really does allow for decadence in design and it allows me to build things I’ve always wanted to incorporate into my homes. In the past when I’ve used vintage door and window frames I’ve used sculpted prims, purchased from other creators, mesh allows me to make my own and make them how I want them. Recently I got to indulge my love affair with shutters.  But I do find it terribly time consuming when I compare it to prim building, what once took me a few days seems to take weeks and I lose momentum sometimes.

But, I have been busy for the last few days, I have completed a new design for Cold Winter Nights hunt, the hunt starts on Jan 15th so mark your calendars because after the hunt it will be a retail item. I also hope to finally finish and release Pieces of Me, which I started um……several months back L.

So stay tuned, bear with me, new stuffs are on their way.




Pieces Of Me (behind the avatar)

This blog has primarily been dedicated to new product releases for Designer Prims so for a change I thought I’d share a little of both my worlds with you.

It was the architecture which drew me to Second Life and it has been architecture which has kept me there for 4 years.  Unlike real life, second life architecture is not site specific, we are not designing a build around the fall of the land or the direction of the light. Instead the land in SL forms around the design, defined by the land owner, making it incredibly flexible and variable, that’s the beauty of our second world. SL defies gravity making the only limitations our own, we do anything we can imagine.  For as long as I can recall I have designed houses using my imagination, as a child I loved to explore buildings especially modern ones and I’d fall asleep at night dreaming up a house.  So SL was the perfect opportunity to bring those designs to fruition.

My RL is certainly no reflection of my second life, I work as a Finance Coordinator and up until about 2 weeks ago I lived in an old 1950’s bungalow, with old polished floorboards, wooden window frames and  high stud ceilings.  A complete contrast to the homes I design in SL.  Over a period of about 5 years I renovated my old bungalow to a modern contemporary style and filled it with modern/contemporary furnishings. I sold my old bungalow 8 weeks ago, I was so pleased the lady who bought it loved it and it didn’t go to an investor but rather someone who would appreciate it. I bought a modern, almost new house in the country about 45mins drive from the city and I confess I absolutely love the new life style and so does my partner and my two cats.

I decorated my new living space around a contemporary piece of art I purchased specifically for the new house, taking inspiration from the black, white, red and the rustic wood.  I decided on the focal point of the room, the style I wanted and gave some thought to how the space would be used and took it from there.  The distressed white washed wood furniture pieces work well with the rustic wood slats in the art piece and I’ve always been a fan of black & white so that was a simple choice.  The red accents add a point of interest to the room and a splash of colour.  By beginning with a neutral pallet for the key pieces I can easily change the accents in the room and create a whole new feel.  I’m still looking for the perfect rug and a few bits and bobs but I’m almost there.

My next design will be named after this blog post ‘Pieces of Me’, it will be an eclectic mix of old and new, a little bit of a reflection of my life to date, I hope.  The following collage is comprised of photos of  my real life and the loft which I’m using as my inspiration for a new SL design.

New Release – Luxury Home

With Aroha (Love)

If you read this blog you will likely know that I’m from New Zealand, Aroha is Maori for love and it seemed liked an apt name fo rthis home because all my designs come from a place Aroha.

‘With Aroha’ is my second mesh design it is an open plan,spacious and airy home, which lends itself beautifully to natural light. It’s modern and contemporary but still utilises some cozy little corners like the book nook.

The outdoor area is perfect for entertaining, with two patio areas, one for lazy days by the pool and the other is great for BBQ’s and bubbles.

Almost everything is fully animated the pool, book nook, ladder, kitchen and outdoor furniture (which is included).  There is a texture change menu so you can change the textures of the windows, floors, patio, brick, garden furniture, window seat and accent wall. So you can really customise this design to your own tastes either by cycling through the preordained textures or adding your own to the menu.

The house is only 53 prims, it will rez at 122 prims with the book nook (including books, cushions and accessories), kitchen, plants (patioand back of stairs) and outdoor furniture.  All of these things are not linked and considered accessories so you can simply delete them if you have no use for them or are prim conscious.

More Info here: http://issuu.com/avenue/docs/avenue.september2012/186

View Inworld: http://maps.secondlife.com/secondlife/Dreamy%20Isle/27/143/25

Or online at the Market Place: https://marketplace.secondlife.com/p/Designer-Prims-With-Aroha-Love-Boxed/3915836

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Renovation Innovation – MESH

Never one to be left behind in this innovative environment we call our Second Life, I’ve spent some time learning a whole new method of building, 3D Blender modelling. I’m the first to admit I don’t like change, however, I dislike missing out and being left behind far more than I dislike change and one the most important aspects of design is staying on top of innovation. I knew when I started to understand the intricacies of 3d modelling it would give me a whole new lease on creation, but my reluctance to accept change led to procrastination.  A few weeks ago I took the plunge and downloaded some tutorials and began my journey with 3D modelling.

The images above are a loft I’m working on for second life. I’m comfortable with the modelling side of things and I’ve learnt how to bake the shadows, create UV maps and the basics of texturing.  So now I need to enhance my skills and master it all.  It’s probably a good month away from release(time permitting), I intend to take my time and get it just right.

I wanted to give some words of encouragement to anyone who may be feeling somewhat over whelmed at the prospect of learning mesh. I choose to use Blender, it’s free, there’s a ton of support and lots of tutorials available.  I can truly say I never expected to be able learn blender let alone to produce something tangible. The first time I opened Blender I was totally overwhelmed, it was so foreign and looked like nothing I’d ever seen before. But, I persevered and started out with the very basic tutorials, learning the interface and the basics of modelling, playing around with the basic shapes until I was comfortable. From there I moved on to more advanced tutorials until I was confident enough to feel I could build something.  It’s still a foreign environment but it becomes more familiar with each session.  Possibly the hardest part is finding time to learn but the investment is worth it.  So I would say to you, persevere, go at your own speed, take your time, experiment and don’t give up, just go for it!

Following are some links to resources I’ve found useful.  The cgcookie architectural series helped me immensely; although the model you make doesn’t work for SL in terms of physics the tutorial itself teaches many valuable tools and allows you to learn to adapt your skills accordingly. I should add to complete the architectural series you need to pay a fee of $25US,but I found it was worth every penny.

I hope these will help you, have fun 🙂






Designer Prims Makeover

I often update, makeover and just generally shoosh some of my older builds, mainly because they catch my eye and I find them somewhat cringe worthy by the standard of my work today.  So this weekend I looked at the Sunny Side Villa, a little house with great bones and I decided she deserved a make over.  I have trimmed off a few prims, included a texture change menu for the walls, floors and accent walls, animated the pool and updated the designer blinds.

I must confess I have far more fun renovating my SL designs than I do my RL house, I just finished plastering and gib stopping the bathroom of my RL villa, SL makeovers are much more fun, way less messy and so much quicker 🙂

See the villa and all the dets here;

Market Place: https://marketplace.secondlife.com/p/Designer-Prims-Sunny-Side-Villa-house-prefab/1113189

Inworld: http://maps.secondlife.com/secondlife/Dreamy%20Isle/135/140/457

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New @ Designer Prims Serendipity

A few weeks back a lovely customer (Paniagua Rubble) came to me to discuss a custom build I simply could not resist.  I am a little fussy about accepting custom work, mainly because I want to be certain I can deliver to the expectations of the client.  In this case the genre was a perfect fit and Paniagua was wonderful to work with, she knew what she wanted and she articulated it perfectly.  She provided me with pics and a cute little model to make my job a breeze.  We worked together and came up with Serendipity, Paniagua has her very own personalized verson of the home but she was kind enough to allow me to retain the intellectual property rights to the design and therefore I am able to offer it to you. A  big heartfelt thanks to Paniagua xx

Designer Prims Serendipity is a contemporary designer home, surrounded with floor to ceiling glass. This is the perfect home to set over the sea or lake because the animated infinity pool meets perfectly with sea level.

There is a texture change menu for walls and floors and you can create accent walls to make it your own or change your mind as often as you like. Deep foundations allow you to rez this over any terrain. Animated kitchen & bathroom are included.

You can find it here on the Market Place: https://marketplace.secondlife.com/p/Designer-Prims-Serendipity/3351428

Or here inworld: http://maps.secondlife.com/secondlife/Dreamy%20Isle/115/34/23

Elle Crescendo

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